Participants will come away with the practical skills needed to create, implement, and assess the success of a library skills or information literacy program grounded in curriculum and facilitated through an escape room game. This workshop will cover the fundamentals of creating a game, including consultation with stakeholders, the identification of learning outcomes, narrative development, puzzle/code creation, and game implementation. Don’t come late as we’ll start things off by playing an original game designed for iSkills workshop participants.
Should you fail to withdraw 48+ hours in advance, thereby preventing your colleagues on the waitlist from filling in your spot, your library account will be charged $10 per missed workshop. Please note, it is your responsibility to sign next to your name on the attendance sheet for each workshop session. A blank signature spot will result in a penalty charge.
Please make sure that you register with a correct email address, as the confirmation email includes the link to withdraw.
Instructors: Michelle Spence, Reference & Instruction Librarian, ECSL, UTL & Benjamin Walsh, User Services Librarian, Robarts, UTL
Location: Room 520, 5th floor, Claude T. Bissell Building, 140 St. George Street